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Welcome to version 6!
Hiring Managers: I have optimized the top nav for quickly verifying skills match based on domain — you may notice similar content across sections. That said, content is tailored to each section.
About Me: Industry veteran harboring unusually broad and equally deep end-to-end experience designing and developing 2D applications (web/iOS), 3D multi-platform games (iOS/PC/Console), and most recently, virtual and augmented reality applications (iOS/Vive/Hololens/IVAS) exploring the future of AI assistants, virtual communications, and virtual training applications.
I view this role variance as a testament to my knack for mastering skills, tools, and processes in short order — this means I onboard quickly and produce quickly. Between an understanding of the interplay between design, engineering, program management, art and leadership, coupled with the ability to serve the team in concurrent and oftentimes disparate roles, I can fill skill gaps when necessary, raise quality bars in multiple domains, and foresee roadblocks and challenges from afar.
If you think I may be interested in helping your team reach its goals, please reach out to me on LinkedIn.
2D Design
Strategic Visionary
Extraordinarily complex puzzle solver
Product Design Generalist
UI / UX / Visual Design
Design exercises / workshops
Roadmaps / Making sense of ambiguity
3D Design
3D Design Generalist
Modeling / Sculpting / Blendshapes
Materials / Texturing (PBR, Unlit, etc.)
Animations / Rigging / Weighting
FX / Particle Systems
Technical
Technical Direction
Pipeline / System Design
Research / SME Outreach
Writing / Documentation