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Home

Welcome to version 6!

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Industry veteran harboring unusually broad and equally deep end-to-end experience designing and authoring 3D characters and environments, asset pipelines, game systems, and documentation for multi-platform games (iOS/PC/PS4) and AR/VR applications (iOS/Vive/Hololens/IVAS).

If you think I may be interested in helping your team reach its goals, please reach out to me on LinkedIn.


Art

  • 3D Art Generalist

  • Environments / Characters

  • Modeling / Sculpting / Blendshapes

  • Materials / Texturing (PBR, Unlit, etc.)

  • Animations / Rigging / Weighting

  • FX / Particle Systems

  • Unity 3D

  • Coaching / Mentorship

Technical

  • Technical Direction

  • Pipeline / System Design

  • Mobile Optimization

  • Research / SME Outreach

  • Writing / Documentation

Design

  • Product Design Generalist

  • Games / AR / VR / MR

  • High Level Strategy

  • User Research